![]() ![]() You can staple or tape them together if you wish, and you can use pebbles or beads as seeds. ![]() Take two half dozen egg cartons, tear the tops off them both, and arrange them in a long line (lid, base, base, lid). Children can even be encouraged to make the game themselves as follows: These games are good for getting children interacting and used to counting. With a four-rank board, players control an inner row and an outer row, and a player's seeds will remain in these closest two rows unless the opponent captures them. With a two-rank board, players usually are considered to control their respective sides of the board, although moves often are made into the opponent's side. Nickernuts are one common example of pieces used.īoard configurations vary among different games but also within variations of a given game for example Endodoi is played on boards from 2 - 6 to 2 - 10. Playing pieces are seeds, stones, dung balls or other small undifferentiated counters that are placed in and transferred about the holes during play. Sometimes, large holes on the ends of the board, called stores, are used for holding captured pieces. The holes may be referred to as "depressions", "pits", or "houses". Other materials are also used such as clay, metal, cardboard or even feces. Sedentary groups usually prefer wooden boards. Often the holes are just dug in the earth, especially among nomadic people. The number of holes per row may range from 1 ( Nano-Wari) to 50 ( En Gehé). 55Stones, Sowing, Atomic Wari) are played on one-row boards. In Yunnan (China), a game is known ( Laomuzhuqi), which has five rows and in Madagascar a game with six rows was described ( Katro). In the Horn of Africa boards with three rows are widespread (one example: Selus). Although the details differ greatly, this general sequence applies to all games.Ī swan-shaped Malaysian Congkak board in the National Museum of Malaysia.Įquipment is typically a board with a series of holes arranged in rows, usually two or four. This leads to the English phrase "Count and Capture" sometimes used to describe the gameplay. A turn consists of removing all seeds from a pit, sowing the seeds (placing one in each of the following pits in sequence) and capturing based on the state of board. A player may count their stones to plot the game. Players begin by placing a certain number of seeds, prescribed for the particular game, in each of the holes on the game board. Most Mancala games share a common general game play. The Nano-Wari board has eight seeds in just two pits Micro-Wari has a total of four seeds in four pits. The most minimalistic variants are Nano-Wari and Micro-Wari, created by the Bulgarian ethnologue Assia Popova. En Gehé (Tanzania) is played on longer rows with up to 50 pits (a total of 2x50=100) and uses 400 seeds. ![]() Tchouba employs a board of 160 (4x40) holes and needs 320 seeds. The largest are Tchouba (Mozambique) and En Gehé (Tanzania).
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